this post was submitted on 28 Apr 2025
74 points (95.1% liked)
Gaming
3177 readers
217 users here now
The Lemmy.zip Gaming Community
For news, discussions and memes!
Community Rules
This community follows the Lemmy.zip Instance rules, with the inclusion of the following rule:
- No NSFW content
You can see Lemmy.zip's rules by going to our Code of Conduct.
What to Expect in Our Code of Conduct:
- Respectful Communication: We strive for positive, constructive dialogue and encourage all members to engage with one another in a courteous and understanding manner.
- Inclusivity: Embracing diversity is at the core of our community. We welcome members from all walks of life and expect interactions to be conducted without discrimination.
- Privacy: Your privacy is paramount. Please respect the privacy of others just as you expect yours to be treated. Personal information should never be shared without consent.
- Integrity: We believe in the integrity of speech and action. As such, honesty is expected, and deceptive practices are strictly prohibited.
- Collaboration: Whether you're here to learn, teach, or simply engage in discussion, collaboration is key. Support your fellow members and contribute positively to shared learning and growth.
If you enjoy reading legal stuff, you can check it all out at legal.lemmy.zip.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I think it was Oblivion rather than Skyrim, but I remember one character I had whose stealth was so high guards would lose track of me if I entered a slightly shaded area. Archery would only improve things because then I wouldn't have to walk up to them to kill them.
Petty sure that character could just shoot whatever I wanted and just sit there, not even that far away, and anyone who noticed the shot would give up looking pretty quickly. Don't think it was any different for walking up to them and stabbing.
There might have been some stealth fortification involved.