this post was submitted on 18 Mar 2025
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GIMP

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This is a patch for GIMP that makes UI look similar to Adobe Photoshop.

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[–] [email protected] 1 points 20 hours ago (1 children)

Interesting. Did you stay with it or later move on to GIMP?

[–] [email protected] 2 points 9 hours ago (1 children)

I later on started using the standard GIMP configuration so that would be easier following GIMP tutorials. From what I remember Photogimp is essentially remapping keyboard shortcuts and moving some panels and tabs to match photoshop. You can easily do all of that yourself once you know your way around GIMP but Photogimp makes it less disorientating as a new user coming from PS. Both GIMP and Photoshop are complex and heavyweight programs after all.

My current config in GIMP is a photoshop-style skinny toolbox on the left and all other dialogues on the right and standard GIMP shortcuts with a couple of extras of my own. I use Photoshop at work and have now modified some of its shortcuts to reflect GIMP's because I prefer them and means I dont have to remember two sets so much. Plus I intend to drop PS altogether at work at some point.

[–] [email protected] 1 points 8 hours ago (1 children)

I appreciate the reply, that’s really interesting. I struggle with conflicting muscle memory when I use one application a lot (GIMP) but then spend periods of time in other like Pixelmator and to a lesser degree Inkscape and Scribus.

I used Photoshop before it became subscription based. I found some things easier in GIMP and I’ve always been curious if that’s just because it’s familiar or because the workflow happened to be more intuitive.

Anyway, the design behind these programs themselves blows my mind.

[–] [email protected] 1 points 7 hours ago (1 children)

Yeah, I haven't used Krita much yet but apparently the developers made a decision to use Photoshop's shortcuts, which is very pragmatic of them. In theory all applications could conform to a default keybinding scheme. I get the impression that the GIMP team are proud of GIMP having a unique identity though (which is why they also refuse to rename it even though lots of people want them to) and I quite like that.

I think that experience and familiarity are what makes complicated bits of software like this intuitive. I've been learning Ardour which is a heavyweight program for music production and was totally bewildered in the beginning. After learning it a bit though I realised how sensible the structure/layout is and how intuitive it now feels.

[–] [email protected] 2 points 2 hours ago (1 children)

I used Ardour for about a year or two to produce a podcast. It's so well polished and I preferred it to Logic Pro for that task at times.

[–] [email protected] 2 points 49 minutes ago

Especially considering that AFAIK Ardour is developed by two guys and does not have a massive userbase/income it's absolutely shocking how good it is. I'm yet to discover a single bug and have probably only scratched the surface with it. For the scope, extensibility, capability and value I think that Ardour and GIMP are the best two pieces of software I've ever used, open source or otherwise.