this post was submitted on 12 Aug 2023
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Baldur's Gate doesn't use centrally-run game servers?
It has direct connect multiplayer. I'd assume any server-based comms are for multi-platform, which is understandable.
Well that's a good sign then. That should mean the masterserver is cheap to run, and good chance that the game can be hacked to be fully p2p in the event the masterserver gets taken down. P2p means far less server side code that has to be reverse-engineered.