9
submitted 2 months ago by [email protected] to c/[email protected]

It's an input manager for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it's general-purpose.

This release contains many changes, most notably the component-based API for contexts. We've also reworked the documentation, now including a quick-start guide that walks you through the API. We would appreciate your feedback ๐Ÿ™‚

๐Ÿ“œFull changelog ๐Ÿ“ฆbevy_enhanced_input

you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 1 points 2 months ago* (last edited 2 months ago)

I made only a single toot on Mastodon :) You're replying to a post on Lemmy. I usually post to both Lemmy and Mastodon. They're federated, this is why you might see both. It's my Lemmy-specific profile, I use a different profile for Mastodon.

this post was submitted on 08 Apr 2025
9 points (90.9% liked)

Bevy

353 readers
4 users here now

A community for discussion around the bevy game engine! https://bevyengine.org/

founded 2 years ago
MODERATORS