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[–] 17 points 1 year ago (1 child)

Dude! This is amazing! How did you get it to run so smoothly?

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  • [–] 2 points 1 year ago

    There's some optimization, like not drawing anything out of view, but other than that I guess it's just the case of this game not really doing all that much, and the physics is delegated to a third party library.

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