this post was submitted on 08 Mar 2025
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IIRC GOG is actually partnered with HeroicLauncher... so.. it's semi official to use that... and better UX.
Affiliate links are not business partnerships. Does Heroic have anything more than that with GOG?
EDIT: The answer is no, GOG is not partnered with Heroic Games Launcher.
~~Gog funds Heroic.~~
I actually think it's a fairly decent compromise (although I prefer Lutris), since Gog is clearly not interested in paying to maintain a Linux port.
EDIT: Wrong(ish)! See below.
By some other means than affiliate link payouts? I'm not aware of any such arrangement, but if one exists, can you link some details about it?
I read it somewhere awhile ago. You're killing me asking for a source, goddamn.
EDIT: somewhat ironically, here's a Reddit thread where a developer says they are a part of the affiliate program, so, I don't know much funding that brings in. It sounds like a less formal arrangement than I was imagining:
Yes, that's what I thought: It's just affiliate linking (aka marketing) that any app can use, not a partnership between Heroic and GOG. Thanks for following up and confirming it.
Quoting /u/imLinguin in the post you linked:
I'm glad you called me out on that. It's easy to misremember when we are just constantly bombarded w information.
Anyways, it would be a good compromise, imo.
Curious what Gog's actual hang up is, since the Steamdeck's picking up so much momentum.
Better UX until you have to download or update a game… there is an open bug report where it just doesn't progress but keeps starting new processes until you‘re OOM. Still no fix in months, I've had to boot into Windows for every single update. Really not that good of an UX.
Are you updating Linux games from Windows??
How does your Windows install open the ext4/btrfs file system your Linux games are stored on?
Bad engineering
heroic has no download throttling, very annoying for shared/shitty networks and large games
If you're on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through
trickle
: https://unix.stackexchange.com/questions/34116/how-can-i-limit-the-bandwidth-used-by-a-processIdeally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/597
bit late to this, but trickle doesn't work because heroic spawns new downloader processes unaffected by trickle's limits
I'd put that as a feature request honestly, they'll probably add that in at some point
I wouldn't call HGL a better UX. It straight up doesn't work for me. When it did, I couldn't get games to install or update and had to DL manually in browser, install into some other Wine prefix, and then manually move the files to an HGL-generated prefix. The UI looks nicer but it's not nearly as straightforward as Galaxy's. It's more like Lutris in its complexity, though I imagine there's no easy way around that.
Better UX is a big word, as any unofficial launcher it kinda sucks because it doesn’t have a specific feature set. Besides, first party support is always better
That's neat to learn