this post was submitted on 25 Feb 2025
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[–] [email protected] 3 points 1 day ago (1 children)

I mean it still works on 20 series onwards, but with a bit more performance impact.

But yeah it starting to become normal to have to use it, even if its to get better anti aliasing than the default vaseline options.

[–] [email protected] 5 points 1 day ago (1 children)

But DLSS is making devs lazy. I remember playing Spider-Man 2 on my RTX 3070 on High, Raytracing off and dlss both on and off. It looked noticeably worse than Spider-Man 2014 on base PS4. Maybe it is just one game, but I was really not impressed that a 2 year old game looked worse than 10 year old game.

[–] [email protected] 3 points 1 day ago

I don't like it either, the ghosting and movement artifacts are still very obvious even above 200 fps and once i notice them i cant unsee it.