this post was submitted on 08 Aug 2023
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Steam Deck

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Hey Steam Deckers,

Want to gain more control using an extension riser such as KontrolFreeks and still keep capaictive touch for gyro aiming and more?

I got a solution for you! I bought this 3d printed clip-on meant for XBOX Series/One. It's a little loose on the Steam Deck's joystick; however, that leaves room to put into conductive material to activate the capacitive touch.

I used Greg's LiveZone | Superior Thumbstick Upgrade - Clips on from his Etsy store. https://www.etsy.com/listing/1362835549/livezone-superior-thumbstick-upgrade

At first, I tried it out with aluminum foil and that works. But, it tears easy and is quite slippery.

I bought and used a conductive fabric tape from US Amazon: GENNEL 5mm x 20M (0.2in x 65ft) Conductive Cloth Fabric Adhesive Tape, Faraday Tape for EMI Shielding, Interference Signal Blocking, Laptop Mobilephone LCD Repair, Cable Wire Harness Wrapping

https://www.amazon.com/Conductive-Fabric-Adhesive-Laptop-Shielding/dp/B01ALDR0D0

And there you go! More control during aiming and you can still activate gyro.

I hope this helps people!

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[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

Yup!

The top of the Steam Deck's joysticks are capacitive. Useful for activating gyro, touch menus, and more.

This is my first time on Lemmy and I haven't used YouTube in a long time; I'm currently trying to upload a demo on YouTube to showcase this works, then I'll link it in my post.

Gyro aiming on Steam Deck is useful when you want to do micro-movements when you're zooming or using scopes in shooter games. However, do note that when you use (mouse) gyro most games don't activate vibration. It's a big loss to me, but the motors on the Steam Deck or rather the software implementation for it has been rather weak. To retain that, you gotta use controller gyro which is pretty jittery and not smooth as mouse gyro.

Even more so, I find gyro aiming with a controller like Dualsense or Switch Controller much better when you're staring at a TV screen rather than a screen that's being tilted as you aim.

Being able to use a risen thumbstick and activate gyro aiming has been nice so far. I hope Valve improves software for gyro even further, controller gyro definitely needs a lot of improvement.