this post was submitted on 11 Feb 2025
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The issue for RPGs is that they have such "small" context windows, and a big point of RPGs is that anything could be important, investigated, or just come up later
Although, similar to how deepseek uses two stages ("how would you solve this problem", then "solve this problem following this train of thought"), you could have an input of recent conversations and a private/unseen "notebook" which is modified/appended to based on recent events, but that would need a whole new model to be done properly which likely wouldn't be profitable short term, although I imagine the same infrastructure could be used for any LLM usage where fine details over a long period are more important than specific wording, including factual things
The problem is that the "train of the thought" is also hallucinations. It might make the model better with more compute but it's diminishing rewards.
Rpg can use the llms because they're not critical. If the llm spews out nonsense you don't like, you just ask to redo, because it's all subjective.