this post was submitted on 07 Aug 2023
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[–] [email protected] 39 points 1 year ago (4 children)

I've played every mainline FF1-12, couldn't finish 3, beat 15, and went into this blind.

Outside of the 10% of spectacular moments, this was just so incredibly bland. I've never skipped cutscenes in a game before and I did that for the last 15 side quests.

Gear upgrading was pointless, exploration led to absolutely no secrets or purpose to do so, combat was praised early on as amazing but it felt like mash attack + wait for cooldowns. They removed all status effects and even elements of magic, again I know the "reasoning" for this but it's just made things more and more basic.

Marlboro spits on you, no consequences but damage

Cast fire on a bomb, pure damage, element means nothing

And locking hard mode behind ng+? Let people decide what mode they want, not everyone wants to spend 50 hours on a game which is too easy just to play it at a level they'll find engaging.

I found this game to be wholly forgettable which is a shame because I really tried to go into it with no expectations.

[–] [email protected] 0 points 1 year ago

This is the first negative review I've seen.

All the rest have been shitting rainbows on it. I don't get it at all.

Why make it less engaging by changing the combat to button mashing. I get they you need to stoke the fire try new things and bring in new people. Isn't there a way to do both. It just looks real boring to me. I hated the lady one. I waited so long for it and it was boring and uninteresting.

I'm massively in the minority and that's a real shame as the game will never go back to how I enjoyed it.

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