this post was submitted on 09 Jan 2025
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    [–] [email protected] -3 points 1 day ago (3 children)

    All the kernel access in the world won't stop someone from having a secondary device hooked into the monitor output and faking a dumb keyboard and mouse.

    I guess that's true, but that'd be a lot difficult to program and expensive to use compared to a simple program that can read data straight from the game's memory in machine readable format and send inputs straight into the system's input framework. by raising the entry bar you're effectively decreasing the amount of people that will cheat in the game

    it's ultimately the user's decision if they want to sacrifice the purity of their kernel for a game like this, and I think it's their problem if their kernel panics for them wanting to play slop made by AAA studios

    [–] [email protected] 10 points 17 hours ago

    I mean DMA (direct memory access) devices are only like 170 bucks now:

    https://www.dma-cheats.com/dma-cards

    These are almost impossible to do anything about even client-side because they operate on a hardware level.

    In general state-reading hacks (like invisible walls and Gameworld state information hacks) are almost impossible to do anything about, to the point where when companies are able to find a way to defeat one of these things it's huge news.

    [–] [email protected] 13 points 21 hours ago* (last edited 21 hours ago)

    In addition to what @[email protected] covered on the first part of your response

    it's ultimately the user's decision if they want to sacrifice the purity of their kernel for a game like this, and I think it's their problem if their kernel panics for them wanting to play slop made by AAA studios

    That's absolute horseshit, the average gaming consumer doesn't know shit about the kernel, what it even is or the implications of running Kernel AC. They might know their game has AC, but chances are they won't even know what kind to make this kind of informed decision.

    [–] [email protected] 10 points 23 hours ago

    This is becoming less true for FPS every month - the described method of cheating (off-device reading and input simulation) is becoming more accessible as more cheat makers are selling premade devices that do this. Huge problem even for new shooters like rivals - someone was already caught doing it in one of their ingame tournaments. It's the primary way people cheat in League of Legends, and it would not surprise me to see evidence of it in dota 2(though I haven't personally, I haven't been paying attention to it for some years and it isn't as frequent that a variety streamer or youtuber plays it compared to lol).

    As mentioned before, kernel anticheat won't catch these guys anyway, so it's largely just a way to alienate your user base. There's a new problem it does nothing special to solve.