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Bayonetta director Hideki Kamiya thinks Japanese devs should be proud of 'JRPG'
(www.gamesradar.com)
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I prefer games with established characters over blank-slate character creator types. The worlds in Bethesda games are so generic bc every interaction has to account for whatever the player chooses to be.
Geralt, Wolf, Aloy, and Author Morgan inspire me to think about pathos and motivation. The dragonborn and tarnished are just coat-racks to hang armor on.
Spoilers Below for Sekero and Elden Ring
By the end of Elden Ring, I go and talk to Roderika and she'll tells me she's decided to burn alive in solidarity with Hewg, and I'm like wow, so sad, anyway... can I get some of that spirit tuning? Meanwhile, I've never platinumed Sekiro despite many playthroughs because I can't inhabit a version of Wolf that betrays Kuro.
Have you played Dragon Age: Origins? It's still the best RPG with the most character creation freedom that manages to tell an amazingly immersive story where you can connect with the world and the characters like no other games can
I have played that game. Did you notice that the character creation freedom only led to a set number of outcomes?