this post was submitted on 13 Dec 2024
38 points (100.0% liked)

Games

16953 readers
247 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (1 children)

This should not be an Okamiden situation.

There's no equivalent to the Nintendo DS these days, no excuse to make something that awful now.

I feel like Okamiden could've been a better game had they released it for the PSP instead of the Nintendo DS. They could've used bigger maps, better graphics, and still had somewhat decent controls.

[–] [email protected] 1 points 1 week ago (1 children)

I don't think the DS is an excuse for how bad it was. It certainly doesn't explain how pointless and lazy the plot was.

Sure it was made worse by the terrible way they split the map, but that's their fault for trying to replicate the exact areas from Okami instead of trying to make a new game adapted to the hardware they had.

[–] [email protected] 2 points 1 week ago

That's true, but the way they cut up the larger map environments into smaller ones to fit it in the DS' smaller ram and the DS' poorer touch screen sensitivity really made the game significantly worse, if not unplayable to an extent. I don't think I ever finished it because it needed me to draw something and the game just wouldn't recognize the shape I drew as correct because of the awful touchscreen. It was basically soft-locked.

The lazy and poor plot was bad enough on its own but the technical problems I encountered were so bad the game was basically unplayable.