I think his only mistake was offering lifetime at all. Nobody knows the future of Lemmy; people are seeing $100 and getting a bit of a shock, we could buy two AAA games for that. A couple of dollars a month or annual is easier to justify. Then, if Lemmy does become the next big thing and lasts 20 years, the developer is taking a big hit. Lifetime at that price feels like there will be a loser for either the user or dev.
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
replies: