this post was submitted on 19 Jun 2023
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Stray Gods (formerly Chorus) is one game I've been looking forward to ever since the original announcement on the now-defunct Fig (a musical RPG with Laura Bailey, yes please).
Little Cat Big City looks like a lot of fun. And so cute too!
How does the gameplay work in that one? I checked the screenshots but couldn't tell
I'm uncertain, but it seems like during the singing bits, it's a dialogue tree with with musical/lyrical matching parts as well! So you can set the tone to match the person you're singing with/against.
Check out the game A Musical Story. It's ostensibly a rhythm game, but I don't think there is a failure condition other than that you have to keep trying the music loop until you clear it to get to the next vignette. It's sort of a wordless short story told through animated slides and deeply groovy musical interludes
Tried Stray Gods, it's pretty much what I was expecting, but good gods the audio mixing is bad. Dialogue volume is all over the place; one character is very much louder than the rest, and even within the same line of dialogue by the same VA the volume can go from loud to barely audible. Audio engineering is truly an invisible art when it's done well, because when it's not... it's really obvious.
I was playing the game with one hand on the volume knob, it almost become some kind of invisible rhythm game as a result. xD