this post was submitted on 22 Oct 2024
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Linux

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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Fixed a bug that could cause suspend/resume to fail when using the NVreg_PreserveVideoMemoryAllocations option: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/472 Fixed a bug that caused the cursor image to be truncated on Gamescope: https://github.com/ValveSoftware/gamescope/issues/1099 Re-enabled GLX_EXT_buffer_age on Xwayland. This extension had been previously disabled on Xwayland due to a bug which is now fixed. Added support for mmap of exported DMA-BUF objects. Reduced some cases of stutter with OpenGL syncing to vblank while using GSP firmware. Fixed a regression that could cause some applications to exit due to resource exhaustion on some GPUs while using GSP firmware. Added several new per-plane and per-CRTC vendor-specific properties to nvidia-drm. These properties may be used by Wayland compositors to program the GPU's color pipeline for HDR hardware acceleration. Introduced a driver optimization to mitigate the performance loss from the 'd3d9.floatEmulation' option in DXVK. Fixed a bug that caused FarCry 5 running through DXVK to display a black screen. Updated the framelock settings page of the nvidia-settings control panel to use the GTK3 theme text color rather than defaulting to white for the text color, improving legibility with some themes. Fixed some performance regressions that were observed with Vkd3d 2.9. Fixed a bug that could cause flickering in some applications when using Unified Back Buffer (UBB). Fixed a bug which could cause incorrect and/or washed out colors to be displayed with HDR scanout: https://bugs.kde.org/show_bug.cgi?id=482780 Implemented support for VK_EXT_depth_clamp_control. Fixed a bug which could cause applications using GBM to crash when running with nvidia-drm.modeset=0. Fixed a bug that could cause kernel crashes upon attempting KMS operations through DRM when nvidia_drm was loaded with modeset=0.

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[–] [email protected] 2 points 6 hours ago

I’m currently sticking to production branch (550) which seems to be more performant for daily usage.