this post was submitted on 02 Sep 2024
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Star Citizen

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It has been a while that I tried Star Citizen. With the new Neuralnet Tracker plugin (AI haha) for OpenTrack we get head tracking without annoying IR LEDs or reflecting stripes just by reading the webcam video feed. This is apparently fast enough to try head tracking without a dedicated head tracker nowadays. And all that on a Linux PC. Took some fiddling but the concept still works. What a time to be alive.

Demo: https://makertube.net/w/groS1wpAhP8XYE75vJwX32

HowTo: https://simpit.dev/systems/opentrack/

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[โ€“] [email protected] 3 points 2 months ago (1 children)

Nice. How's the input lag compared to IR? Can't really tell from your video if there is a lot of delay between head movement and camera movement in SC.

[โ€“] [email protected] 3 points 2 months ago* (last edited 2 months ago)

Can't tell for sure either. ~~It~~ Lag feels slightly higher but perfectly fine for trying some head tracking without investing in additional hardware. This depends a lot on the processing power, of course. Cam doesn't matter that much. It seems to read with only ~540 px width or something and any webcam of the last decade should manage ~50 fps with that ๐Ÿค”

I'm also uncertain what the current penalty is for running this on Wayland via gamescope, which is really bringing my rig to it's limits.