this post was submitted on 24 Aug 2024
382 points (99.0% liked)

Linux

48153 readers
1105 users here now

From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

Rules

Related Communities

Community icon by Alpár-Etele Méder, licensed under CC BY 3.0

founded 5 years ago
MODERATORS
 

There's been some Friday night kernel drama on the Linux kernel mailing list... Linus Torvalds has expressed regrets for merging the Bcachefs file-system and an ensuing back-and-forth between the file-system maintainer.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] -2 points 2 months ago (2 children)

Sounds like zfs with extra steps

[–] [email protected] 32 points 2 months ago* (last edited 2 months ago) (1 children)

But is GPL-compatible, unlike ZFS.

[–] [email protected] 7 points 2 months ago (1 children)

ZFS doesn't support tiered storage at all. Bcachefs is capable of promoting and demoting files to faster but smaller or slower but larger storage. It's not just a cache. On ZFS the only option is really multiple zpools. Like you can sort of do that with the persistent L2ARC now but TBs of L2ARC is super wasteful and your data has to fully fit the pool.

Tiered storage is great for VMs and games and other large files. Play a game, promote to NVMe for fast loadings. Done playing, it gets moved to the HDDs.

[–] [email protected] 3 points 2 months ago* (last edited 2 months ago) (1 children)

You're misrepresenting L2ARC and it's a silly comparison to claim to need TBs of L2ARC and then also say you'd copy the game to nvme just to play it on bcachefs. That's what ARC does. RAM and SSD caching of the data in use with tiered heuristics.

[–] [email protected] 4 points 2 months ago (1 children)

I know, that was an example of why it doesn't work on ZFS. That would be the closest you can get with regular ZFS, and as we both pointed out, it makes no sense, it doesn't work. The L2ARC is a cache, you can't store files in it.

The whole point of bcachefs is tiering. You can give it a 4TB NVMe, a 4TB SATA SSD and a 8 GB HDD and get almost the whole 16 TB of usable space in one big filesystem. It'll shuffle the files around for you to keep the hot data set on the fastest drive. You can pin the data to the storage medium that matches the performance needs of the workload. The roadmap claims they want to analyze usage pattern and automatically store the files on the slowest drive that doesn't bottleneck the workload. The point is, unlike regular bcache or the ZFS ARC, it's not just a cache, it's also storage space available to the user.

You wouldn't copy the game to another drive yourself directly. You'd request the filesystem to promote it to the fast drive. It's all the same filesystem, completely transparent.

[–] [email protected] 1 points 2 months ago (2 children)

Looks dead on arrival to me, so much complexity for "performance" but the filessystem is outclassed by everything else in existence. If there was any real performance from this complexity it could have cool niche use cases but this is very disappointing https://www.phoronix.com/review/bcachefs-linux-67/2

[–] [email protected] 2 points 2 months ago* (last edited 2 months ago) (1 children)

Brand new anything will not show up with amazing performance, because the primary focus is correctness and features secondary.

Premature optimisation could kill a project's maintainability; wait a few years. Even then, despite Ken's optimism I'm not certain we'll see performance beating a good non-cow filesystem; XFS and EXT4 have been eeking out performance for many years.

[–] [email protected] 1 points 2 months ago (1 children)

Cow is an excuse for writing performance, though the read is awful too currently

[–] [email protected] 1 points 2 months ago (1 children)

A rather overly simplistic view of filesystem design.

More complex data structures are harder to optimise for pretty much all operations, but I'd suggest the overwhelmingly most important metric for performance is development time.

[–] [email protected] 1 points 2 months ago

At the end of the day the performance of a performance oriented filesystem matters. Without performance, it's just complexity

[–] [email protected] 1 points 2 months ago (1 children)

It has gotten better since November of last year though, here's a more recent benchmark showing it beating btrfs quite often: https://www.phoronix.com/review/linux-611-filesystems/2

[–] [email protected] 0 points 2 months ago

Improvement is nice to see, still not ready for prime time