this post was submitted on 29 Jul 2023
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I think there were two issues with it.
They never really had a good UI indication of what elements are 3d touchable. This meant the average user never really used the feature too much and it was frustrating for some to try to find functionality that was "hidden" visually from the UI.
Also the phones with 3d touch had significantly worse battery life than in the following years. Apparently the pressure sensing hardware took up a lot of space in the phone. I'm sure they could have made them a bit thicker, but this is Apple we're talking about.
Force touch still exists on the mac, and it has kinda the same UI issue going on. I'm personally not a huge fan of it though as even if you know you want to force touch something, you can't really immediately do it. You first have to tap/click on the element and then apply more pressure, which makes the process a bit cumbersome.