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Secret of Mana promotional art (~1993)
(lemmy.today)
Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.
This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.
The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.
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Ironically, no: the artwork in the game was scanned and used as directly as possible, in a 256-color format so fat that even cartridge loading speed was an obstacle. This is why the game slowly widens the frame to reveal that title screen: you're seeing everything that's made it to VRAM.
I have no idea why they didn't convert the image to 4-bit when it's all so green. If I was referencing it in a homebrew I'd use Mode 0 for four planes at just four colors each, and have some amazing parallax as the camera craned up.