this post was submitted on 03 Aug 2024
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Why is it on Epic and not on Steam?

World of Goo 2 would not exist if Epic had not helped us fund the game! We were able to hire artists and engineers for multiple years to help us build the biggest game we've ever made. We're grateful for this! You've likely seen similar arrangements with other games, and I imagine ours is comparable.

If you don't use Epic, that's ok. You can always get World of Goo 2 right here on this page, DRM-free, for Win / Mac / Linux. Just scroll up there. And if you have a Nintendo Switch, you can get it on the eShop directly on your device.

But I want to play it on my heavy computer that's strapped to my face and sprays pixels into my eyeballs.

Someone in Chapter 4 wants to have a conversation with you.

How did you fit so much goo into this game?

Computers have come a long way in the last 16 years!

I used to play the original World of Goo when I was a kid. Will this make me feel like a kid again?

You might be able to visit for a while.

I missed you, World of Goo!

We hope you will love it as much as we've loved building and discovering this new world! You can read our first interview about the game here.

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[–] [email protected] 11 points 3 months ago

While I do agree that it's disappointing that the game is available on Epic and not Steam (and Tim Sweeney is an assface for shitting on Linux), I'm of the opinion that this situation isn't one that should warrant boycotting. I think being able to buy directly from the developers and have a maximum percentage of the revenue go straight to the studio is the best case.

It's an inconvenience to have to manually add the game to the launcher/platform of choice, but it's such a minor inconvenience to deal with given the outcome.

I understand and sympathize with the principle your expressing. However, I think it's important to be open-minded and ultimately in support of the devs themselves over the platforms that distribute their game.