this post was submitted on 02 Aug 2024
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Was it ever intentional or was it just a side effect of the Source engine?
I would like to know the answer to this. Half-life 1 is one of my favorite games of all time
There are some with finite ammo where you lose the rest of the magazine on a reload.
I'm fairly sure the crouch jump is part of the Half-Life 1 tutorial level.
Yeah but that doesnt mean its intentional
I'm too lazy to google it
Debatable. Half-Life's early development was a hot mess until they started building around how things actually worked. Like, they had the soldier AI, and it completely fell apart outside of some corridor-heavy environments... so they remade all the soldier encounters to take place in hallways and crate mazes.
The crouch jump was almost certainly an accidental invention. But its inclusion in the game was surely devs going 'this is neat, let's make it a whole thing.'