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submitted 11 months ago by [email protected] to c/[email protected]
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[-] [email protected] 208 points 11 months ago

sony made a console so hard to develop for they can't even figure it out themselves

[-] [email protected] 89 points 11 months ago

This is the actual truth. Revisiting the catalog of early cross platform games and it's evident that Sony engineers couldn't get anything running well on there for the first three years of its lifespan. The same games ran just fine on the Xbox360.

[-] [email protected] 12 points 11 months ago

I still remember what Gabe Newell said about it

[-] [email protected] 4 points 11 months ago
[-] [email protected] 28 points 11 months ago

The number 3 doesn’t exist at Valve

[-] [email protected] 6 points 11 months ago

Why must you hurt me so?

[-] [email protected] 8 points 11 months ago* (last edited 11 months ago)

KISS be like: am i a joke to you?

[-] [email protected] 8 points 11 months ago

its why bethesda games always had lots of problems on ps3 and their dlc was always delayed

[-] [email protected] 21 points 11 months ago* (last edited 11 months ago)

Ah yes Bethesda. The company famous for releasing polished games with very few bugs.

[-] [email protected] 1 points 11 months ago

It's actually great to develop for. It was an early glimpse of fixed-size vector units, and to a lesser extent, general-purpose shaders.

What sucks is trying to do anything for it on any other hardware, or vice-versa.

There's a reason PS3 exclusives looked gorgeous and ran smoothly right out the gate. There's also a reason half of them remain PS3 exclusives, two decades later.

this post was submitted on 19 Jul 2024
735 points (97.8% liked)

Memes

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