this post was submitted on 26 Jun 2024
30 points (100.0% liked)

Minecraft

4366 readers
12 users here now

Welcome to the Minecraft community on Lemmy and Kbin!

The home for all posts related to the Minecraft franchise: from the classic game to the mobile ports, mods, adventure games, merchandise and similar!

Official Lemmy.world server available!

Lemmy.world hosts an official server that welcomes all players to contribute and have fun:

Minecraft Version: 1.20.x

Address: minecraft.lemmy.world

Please make sure you read our rules before posting.

Rules:

Rules can be clicked on to be expanded.

1: Treat all users with respect.

Bullying, threathening, doxxing, or toherwise hostile behaviors with any of our users will not be tolerated. Be civil, have fun.

2: Posts must be related to the Minecraft franchise.

This includes the main game, titles like Dungeons, fan art, wiki pages, toys, new feature votes, and similar content.

3: No advertising.

If you want to share a product you're a manufacturer or seller of, please contact the moderation team first. Affiliate links to online shopping stores or affiliate coupon codes are not allowed.

4: No piracy.

Links or discussions about cracked versions of games, unauthorized copies of copyrighted material and other similar piracy-related content are not allowed.

5: No NSFW or adult content.

This community is inclusive to users of all ages. Keep in mind Minecraft attracts children and adults alike. Therefore, no NSFW content is allowed.

6: No low-effort meme content.

Memes are allowed, and so are comics or other fan creations. However, low-effort reposts and otherwise overused memes will be removed.

Reddit reposts are allowed.

Reddit reposts are allowed, but you need to include the tag [Reddit] in the title.

Related communities:

founded 1 year ago
MODERATORS
30
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]
 

I am trying to get two pistons to synch their pulses for an item sorter (nether).

In the attached pic:

  1. Observer which has a string in front of it (far side) that sees items drop down out of a cobweb, it pulses the redstone to start the pistons
  2. The primary piston (#2) that pushes the items a block over towards the secondary piston (#3)
  3. The Secondary piston (#3) that pushes the items along the ice path.

The redstone and repeaters are currently set up so that the observer pulse pushes the primary piston first, then after a short delay pushes the secondary piston.

What I am trying to do is prevent the primary piston from extending while the secondary is active. What's happening is every now and again due to timing of items dropping past the string, the secondary piston is extended and the primary piston pulses pushing items onto the top of the extended slime block attached to the secondary piston, vs. those items dropping into the empty space while it's withdrawn.

Any help appreciated!

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 4 months ago (1 children)

I tried to implement this, however my right hand side piston stays extended for the duration of the pulse extender rather than firing and retracting like the left hand side one does. Not sure if I am missing something in the pic that I cannot see. I also wasn't able to figure out what you're doing with the dropper - seems like it's on top of the observer for some reason and the clock coming out of it doesn't do anything?

[–] [email protected] 2 points 4 months ago (1 children)

I took another crack at it using a similar concept. This time I separated the pulse extender and the clock. This way it is very reliable and the clock speed and the speed between pistons extending can be easily controlled with the repeaters.

Basically I have the same pulse extender which switches on a clock. Then each pulse from the clock is connected to the pistons with a repeater going into one piston to make it extend after the first one.

By the way, the dropper and stuff coming out of it previously was just stuff I saw in your pic and tried to replicate it to see what space I was dealing with, it did nothing. I removed all the extra stuff in the new pics.

Here are some pics:

[–] [email protected] 1 points 4 months ago

nice! I see we both landed on very similar solutions to this. I'm going to implement your double-reversi loop to see how that plays out - it's the main difference to mine which keeps the secondary piston extended by default, and it retracts and pushes based on the pulse-extender decaying fully.

I like this, thanks for sharing!