this post was submitted on 16 Jun 2024
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[–] [email protected] 12 points 4 months ago* (last edited 4 months ago) (2 children)

Howard has been a gold mine for Bethesda. Him, Pete Hines (the PR guy), and Emil (the only writer they employ) are the three amigos. Their games are cheap, modders will fix everything for them, and they've held strong to their money at any cost don't call it mtx ideals that rake in the loot.

Notice how they only have two IPs. Elder Scrolls and Fallout. They've been coasting on lore that was created before Oblivion and Fallout 3 for decades. That's why Starfield fails so hard, they had to actually come up with new ideas for once.

Plus they also know how to throw banging release parties complete with private concerts. You didn't get rid of that guy.

[–] [email protected] 4 points 4 months ago* (last edited 4 months ago) (1 children)

That's why Starfield fails so hard, they had to actually come up with new ideas for once.

I actually enjoyed Starfield's lore, it had interesting takes on sci-fi tropes and was pretty consistent.

If only it wasn't held back by ancient engine and gameplay elements weren't so disconnected, it'd have been fine

[–] [email protected] 4 points 4 months ago

A space sim, running on an engine from the Oblivion.

[–] [email protected] 1 points 4 months ago (1 children)

Emil is not their only writer, just the lead.

[–] [email protected] 1 points 4 months ago (1 children)

Name the other writers. Actual credited Bethesda.writers

[–] [email protected] 2 points 4 months ago (1 children)

They are hard to find because they aren't credited exclusively as writers but I know Ferret Baudoin worked as a writer and senior developer for most Bethesda games, including Starfield.

[–] [email protected] 1 points 4 months ago