this post was submitted on 06 May 2024
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Oh, I don't know, what do you think will teach them a lesson between losing sales for a few days or losing sales long term? 🤔
The financial impact will have been minimal and that's what's important to them, they were expecting to make X$ from this game this year, now Sony will have lost a week's profit from few players because people are jumping back in when they could have made Sony lose years of profit from a lot of players by leaving negative reviews and by not playing or paying for currencies anymore.
It's corporations we're dealing with, not people, we don't owe them anything, especially not pardon.
Wanna see how much they learned their lesson?
https://kotaku.com/ghost-of-tsushima-pc-playstation-network-steam-psn-1851457950#:~:text=Sucker%20Punch's%20open%2Dworld%20samurai,to%20access%20its%20multiplayer%20mode.
You linked a different game which we seem to know will require PSN before it’s sold.
So don’t buy games which require PSN?
If people don’t buy it and tell Sony it’s because of the PSN requirement, it will reinforce the point made during the Helldivers debacle.
Helldivers 2 required PSN from the moment it became available, it was just put on hold while the servers were catching up to the demand.
As I said, they didn't learn a thing and will learn even less if people just go back to rewarding them with money because they put PSN implementation on hold for a single game.
So the product was going to be changed to match what was advertised as a requirement?
What was everyone mad about?
The game was made available in countries where PSN isn't available and people don't read requirements because they assume that if it's available to them then they just need to have a PC that can run it and PC players hate having to use a bunch of services to play their games.