178
submitted 3 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] nightlily@leminal.space 14 points 2 days ago

It’s a vibe-coded mess that still uses emulation for the graphics pipeline (Xenia). Just a pointless exercise in false claims from an AI-bro.

[-] SirSamuel@lemmy.world 14 points 3 days ago* (last edited 3 days ago)

I have a prediction

Original game: 12 MB
Re-release on PC: 1.2TB

[-] kkj@lemmy.dbzer0.com 8 points 2 days ago

It's a recompiled 360 game. Not a lot of those are over 10GB.

[-] SirSamuel@lemmy.world 2 points 2 days ago

Get out of here with your facts and reasonableness! Let me have my facile anger about non-optimized bloat!

[-] ramble81@lemmy.zip 10 points 3 days ago

240p to 4K textures without optimization will do that.

[-] cerebralhawks@lemmy.dbzer0.com 15 points 3 days ago

I've played the Xbox 360 (Xbox Live Arcade) version in an emulator. It's a legit port of the N64 version. But it doesn't add anything as far as I can tell.

Should have been both GoldenEye and Perfect Dark. Both are true classics. I didn't like the control scheme with the N64 controller. Never liked that controller. Used to tell my brother (who was good at GoldenEye), let me play with a keyboard and mouse and I'll wipe the floor with you. The game engine was fine as far as I could tell. But for me, I'd rather play Unreal Tournament (the first one) or Quake III Arena, though I was always better at UT (and other Unreal-based games, like Deus Ex... and, yes, Fortnite).

[-] kobra@piefed.social 6 points 3 days ago

Perfect Dark really was the best. The weapons were actually interesting and the laptop gun was so much fun.

[-] HakunaHafada@lemmy.dbzer0.com 3 points 2 days ago

Agreed. PD is peak N64 gaming for me. The RCP120 was my favorite.

[-] thingsiplay@lemmy.ml 4 points 3 days ago

I had GoldenEye and played the campaign and the multiplayer with friends and family to death. Until Perfect Dark came out, which is just GoldenEye but better, the far superior game and one of my alltime classics. The only fault of this game is the performance (and from todays standpoint the controls). Wish it was Perfect Dark instead.

[-] thingsiplay@lemmy.ml 4 points 3 days ago

Wait a second, I completely forgot there was already a decompilation project for Perfect Dark: https://github.com/perfect-dark-pc-port/perfect_dark

[-] TheSambassador@lemmy.world 3 points 2 days ago

Always great when all 4 players have that little explosion gun and the FPS drops to 2.

[-] thingsiplay@lemmy.ml 1 points 2 days ago

I mostly played match modes with 3 players, which means I had double the fps of 4. So its not that bad compared to 2.

But I was also a huge fan of the mode where my friend played the enemies in the single player campaign and I was the main character. Wish more games had this game mode (forgot how its called).

[-] TheSambassador@lemmy.world 2 points 2 days ago

Counter operative mode! Actually such a cool addition to the game. Has any other game done anything like that?

[-] cerebralhawks@lemmy.dbzer0.com 1 points 2 days ago

Perfect Dark was considered the better game because it improved upon... pretty much everything. For those who were there... yeah, GoldenEye was the shit, but Perfect Dark was just a better GoldenEye but without the 007 license. And that's really all it was. Rare got the license to make GoldenEye but they weren't granted a license to make another one. I think it went to EA after that? So Rare made a sequel to GoldenEye anyway, but they made Bond a woman called Joanna Dark (IIRC) and, like a good sequel, they improved upon everything they thought needed improving. The only issue was, the main character wasn't a man called James Bond.

[-] IcedRaktajino@startrek.website 3 points 3 days ago

Nice! I bought the XBLA Perfect Dark remake and really liked it. The Github repo is just the wrapper so I'll have to track down the actual assets, though.

[-] qualia@lemmy.world 0 points 3 days ago

Several new levels, same mechanics plz?

[-] lime@feddit.nu 14 points 3 days ago

it's a recompilation, not a remake.

[-] thingsiplay@lemmy.ml -1 points 3 days ago

Remaster would be a fitting term here. As they have the source code now, that them to hack and change the game with new levels. I mean even without the source code people do this kind of stuff on the N64 version, but now its even easier to do. So expect new levels, same mechanics (someday).

[-] lime@feddit.nu 3 points 3 days ago

a remaster is usually officially sanctioned.

[-] thingsiplay@lemmy.ml 0 points 3 days ago

You can use that term to describe the game without being officially sanctioned. Usually the Remaster term is applied to a specific version of a game, when porting to new systems (even PC to PC) with additional features and fixes in example. And as this is the source code of the game, usually the term Remaster is not used. But for the PC recompiled build, the term would be perfectly fitting to describe it compared to official released games.

[-] lime@feddit.nu 3 points 3 days ago

recompilation is more descriptive of what they're actually doing.

[-] thingsiplay@lemmy.ml -2 points 3 days ago

Both terms are not exclusive. A Remaster can be a recompilation and in most cases it is.

[-] qualia@lemmy.world 1 points 2 days ago

Let's transitiion into a discussion on the comparative benefits of prescriptive versus descriptive language.

[-] thingsiplay@lemmy.ml -1 points 2 days ago

This is basically equivalent to a Remaster of what a company would sell to you.

this post was submitted on 16 Jun 2026
178 points (97.8% liked)

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