Why tho
post
Interesting. This might actually become a good option for mobile games and apps. I've created a few Flutter apps that integrate Unity for their 3d content, but that always comes with drawbacks, especially performance-wise. I'll definitely keep an eye on this.
This seems sort of interesting, although I really wonder how performant it'll actually be given that most Flutter apps on my phone are somewhat laggy.
Doesn’t godot already solve a lot of this?
Meanwhile for Godot they found long start-up times and being too resource heavy.
Addressed in the article.
Long startup times? Godot opens very quickly on my computer. Granted, my projects are small test projects with not much going on, but flutter and dart will probably start sputtering once their scenes get bigger.
They are also always at the mercy of Google who might drop flutter and dart at any time.
On your computer. I think this engine is aimed at embedded, if I understand the article correctly
But are they going to develop games on the embedded device?
Toyota is interested in a game engine suited for their in-vehicle / digital cockpit experience.
Maybe not embedded devices, but hardware equivalent to mid phones from 2016 which is what I suppose would be the equivalent of the media center in their cars, stuff that might not even support OpenGL3
Also: godot still isn't that great with 3D graphics
maybe practically not developing on an embedded device. but targetting to. Godot games on Android is also not the smallest nor starts up the fastest compared to something like Defold games.
Thanks. Looks like Microsoft is getting their dirty hands in Toyota. Good to know now that I'm looking at trucks.

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