Hey everyone.

Government of Türkiye is pushing a new regulation that would force Steam, Epic, PlayStation etc. to appoint local representatives. If they refuse? The whole platform gets banned.

They also want full access to user data and the power to arbitrarily ban "risky" content. This isn't just a Turkish thing, governments everywhere are trying to pull this crap. They think blocking platforms will control us? All they are doing is driving people straight to VPNs and piracy. If you make it impossible to buy games legally, we'll just sail the high seas for free.

Thanks for the boost, I guess.

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[+] 55 points 7 months ago (50 children)
  • [–] [S] 38 points 7 months ago (2 children)

    Publishers would just pay the extra fee and pass the cost to us. They care about controlling the data than they do about actual sales. You know.. capitalism.

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  • [–] 29 points 7 months ago* (last edited 7 months ago) (5 children)

    DRM, digital locks, hardware locking fuses etc. should be illegal. If I buy a car I can change the lights, swap out the engine, do whatever I want with it, it's mine, I own it. Why shouldn't I be able to do the same with my phone or game? Why should some company have the right to tell me what I can and can't do with my own property that I paid for? That's not DRM (digital rights management) because they have no right to manage my property, it's OSM (ownership subversion mechanism) and that's what we should call all that anti consumer bullshit.

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  • [–] 20 points 7 months ago (4 children)

    If I buy a car I can change the lights, swap out the engine, do whatever I want with it, it's mine, I own it.

    I'd argue that modern cars behave very similar to DRM-protected games.

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  • [–] 4 points 7 months ago (3 children)

    It's not similar, it's the exact same crap. Yeah you can change the tires of your choice, as well as the cover for your phone or the sleeve for your laptop, but that's about as far as you can go with your 'new' car nowadays.

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  • [–] 18 points 7 months ago* (19 children)

    It's already up to the developer whether or not they use Steam's DRM. And fucktons of games from small devs already don't use it.

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  • [+] 5 points 7 months ago (17 children)
  • [–] 12 points 7 months ago (16 children)

    Yes. You can even copy the installed files and just launch the executable on another machine that doesn't even have Steam installed.

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  • [+] 3 points 7 months ago (6 children)
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  • [–] 11 points 7 months ago

    All steam games are drm free by default. They literally have been since day 1. Even the half life games are drm free... Literally always have been.

    I'm getting real fucking tired of people not understanding the fuck steam drm actually is.

    It's optional and ENTIRELY up to the dev to use.

    Steam games come bundled with a SINGLE dll that hooks into steam for the overlay, cloud storage and other steam features. But this dll is NOT required and can safely be deleted. Steam ALSO supported turned the dll off via a single txt file.

    Both cause the game to be simply launched from its normal exe and they never have a check in.

    I have over 300 games iv bought from steam that sit on a hard drive and can be launched with out steam ever having been installed on a computer.

    Steam first and foremost is just a patcher and download manager. If you don't need to update your game then you can just slap it in a. Thumb drive and take it with you.

    The only reason you NEED steam actively running. Is for steam functions, such as online play for some games that use steam servers and not there own. Games that optionally have chosen to enable the drm function. Or to update your game.

    That's it.

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  • [–] 7 points 7 months ago* (last edited 7 months ago) (12 children)

    Valve's better than Epic Games, but they still have every incentive to keep users in their ecosystem with DRM. To that end, the Steam Deck's Proton compatibility layer and touchpad driver are integrated into Steam, rather than functioning independently of it.

    Using the Steam Deck is possible without buying any games on Steam, but making Steam the core part of the distribution inherently encourages its usage.

    Edit: I like the Steam Deck, but I don't think it's unreasonable to point out the aspects of the platform designed to encourage the use of Steam.

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  • [–] 16 points 7 months ago (7 children)

    Valve's better than Epic Games, but they still have every incentive to keep users in their ecosystem with DRM.

    Very true.

    Thats why Proton on the Steam Deck only works with Steam running in the background.

    Lmao what? You have proof for this? It's just as likely that it was easier to do it the way they did.

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  • [–] 3 points 7 months ago* (last edited 7 months ago) (5 children)

    Wine can be set up in a similar way, but Valve's default setup is designed to for use with Steam first and foremost.

    A bigger issue is that the Steam Deck touchpads don't work without Steam being open. A more open approach would have been to write independent driver software for the touchpads.

    Valve's far and away better than Nintendo, but has still designed the Steam Deck to be heavily reliant upon Steam to function. The Steam Deck is priced in a way that anticipates increased consumer usage of Steam, but in isolation of Steam, it would be more usable as a Linux PC if it were more software-agnostic.

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  • [–] 10 points 7 months ago (1 child)

    A bigger issue is that the Steam Deck touchpads don't work without Steam being open

    This is interesting, because the touchpads on the Steam Controller do work without Steam being open, at least on Linux, though without cursor acceleration. I wonder why the touchpads on the Deck were handled differently.

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  • [–] 9 points 7 months ago*

    Meanwhile I play all my GOG games on my SteamDeck. Sure it runs SteamOS and Steam in a sort of Big Picture Mode, but it's still just a Linux PC, you're free to use whatever software on there in Desktop mode, and then you can add all the apps and games you want to the Steam launcher, and run them that way. You're not forced to stay in Steam, nor are you forced to only buy games from Steam. You can exit Steam on the Desktop mode and still use Proton to play Windows games, but that leaves you with more overhead running than when you do it from Steam in the big picture mode.

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  • [–] 2 points 7 months ago (2 children)

    Encouraging is one thing, and of course any business wants to encourage their consumers to, we'll, consume from them. However, that is not what Epic does, or Buggysoft, or any of the other giants. They FORCE their consumers into a whole lot of crap to FORCE money out of them. Encouraging and forcing are 2 completely different terms.

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  • [–] 3 points 7 months ago

    Steam DRM can be bypassed without even modifying the game files (using open-source software no less), it is not the boogeyman people say it is. If the internet broke, or Steam was gone you could still easily play these games, and software like Goldberg would be well accepted by people.

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  • [–] 40 points 7 months ago (1 child)

    Does this mean the "PLEASE ADD TURKISH LANGUAGE 🇹🇷🇹🇷🇹🇷" spam all over the community hubs will stop?

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    [–] 31 points 7 months ago

    Don’t be confident in the idea that VPNs will escape regulatory notice. The open web as we know it is rapidly being maimed.

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  • [–] 28 points 7 months ago* (last edited 7 months ago) (1 child)

    No wonder EU has frozen their membership application. They backslid into autocracy.

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  • [–] 23 points 7 months ago (1 child)

    I bet steam will create a "Steam (Turkey)" as a child company to deal with this.

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  • [–] 9 points 7 months ago* (3 children)

    I don't think thats a unfair ask. One local representative in each country seems perfectly fair for me.

    Being said? the user information part? strictly locked to their own content. If the user account is registered in that country they have access. Providers could 100% do that with most operational databases out there. It's a requirement for stores in order to do payment information. Steam and Epic already do this as it is.

    Should they be able to access that information in the first place is a different discussion, that needs to be had in that corresponding country, but if the country has already decided it needs access to continue, there's no reason it should have access to all user data. The only thing they really have claim to is their own countries data.

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  • [–] [S] 31 points 7 months ago (2 children)

    The issue is not the rep, it's the vague "content oversight." If the goverments can ban anything they deem "risky" that's censorship not regulation. That's exactly why piracy will explode. Let the game begin..

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  • [–] 9 points 7 months ago*

    Fully agree. if they actually go through with banning it, piracy will thrive. People aren't going to just not play games as a result of not having access to a game. Smaller launchers will rise, people will download from other sources. A method of obtainment will be found.

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  • [–] 4 points 7 months ago* (last edited 7 months ago)

    Countries do this way more often than you think... they have always done that with movies preventing official releases or releasing edited versions, and as for games tons have localized versions since ever, from censorship of nudity in Japanese games in the USA market to censorship of Nazi flags in games in Germany and even LGBT references in tons of Eastern countries. I'd love if piracy exploded because fuck them billion dollar companies, but they usually just change a few art assets and that's it.

    What type of content you fear your government may consider risky? Is someone there in a paranoia of video games causing violence?
    Unless they would be banning stuff like GTA, Call of Duty and Battlefield entirely because of violence, I really doubt gamers would go out of their way in enough numbers to cause any ruckus just because they absolutely have to play the version of the game that has an LGBT flag in some building or certain character is transgender.

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  • [–] 2 points 7 months ago

    turkiye already has been targeting dissent for a while, this is a next step.

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