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[–] 19 points 9 months ago (8 children)

Interesting how C# has gained so much popular acclaim lately. It might be the only technology that Microsoft isn't actively trying to ruin ( so-far ).

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  • [–] 17 points 9 months ago (2 children)

    mystery-emote  {HERE| YOU ARE}
    mystery-emotedown-arrow
    {mystery-emote|EMBRACE}{mystery-emote|EXTEND}{mystery-emote|EXTINGUISH}

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  • [–] 13 points 9 months ago (4 children)

    Right? Who the hell saw ".NET is fully, natively, cross-platform" coming, a decade ago?

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  • [–] 6 points 9 months ago (3 children)

    wasn't .NET always cross platform? Unity uses it, bundled lots with games, and I guess the primary use in software was with winform which ISNT cross platform, but move past that and it's just, like, java but better, don't quote me on that one

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  • [–] 3 points 9 months ago (1 child)

    Not really. Up through 4.8, the .NET Framework was built exclusively for Windows. Unity actually runs on Mono (I'm pretty sure it's Mono, but it's definitely not .NET), which is an entirely different runtime.

    Roundabout .NET Framework 4.7, Microsoft started an effort to re-build .NET from scratch, to be open-source and cross-platform, and called it .NET Core. That made it to 3.0, and then got re-branded to .NET 5, when they decided they wanted to sunset the Windows-specific implementation at 4.8. Now, we're up to .NET 10.

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  • [–] 14 points 9 months ago

    Good stuff but I wish he sponsored a full game engine like Godot instead or as well

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  • [–] 5 points 9 months ago (1 child)

    yes, but i want haunted chocolatier soon please

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