I did stealth dagger with maxed out illusion once, fun at first but nothing could actually see me to attack me so it got boring quick. Invisibility FTW! also, going through the dark brotherhood line using only illusion magic is hilarious (making the target attack guards so they functionally kill themselves)
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yeah, it's not as effective or cheesy as stealth archer early. like, your can't hide on a cliff and slowly plink someone down from just outside their perception, but it's way stronger overall. once you get the levels and skills to be able to sneak up and get the 30x dagger crit there's nothing thatcan challenge you. it's always funny sneaking up on a dragon on its word wall to get the one shot from behind.
In Kingdom Come Deliverance it's probably the heavy knight. No matter how many times I start over I just end up as a human tank every time. In the first game a shield was often necessary but in part 2 you become essentially unkillable with just a longsword.
Weird. For me it’s one handed sword light armor dodge machine. Perfect dodge and deceptive stance are too overpowered with a basilard or valentine’s sword.
I don't think I've had to dodge once in the last 20+ hours of playing lol. The only times I've gotten close to dying is when I forgot to close my visor and someone bonks me on the head.
Have you been playing on hardcore? I’ve found when i get surrounded i have to rely on dodging to get out of the problem since you don’t have a block icon anymore. I’ve got a full set of heavy armor and heavy weapons at 20 but it takes longer to kill ten guys than dodging around and stabbing them in the side.
Not yet, no. This was in the regular story mode that I just finished. I'll see if the heavy knight proves effective in hardcore :D
Havel monster in Dark Souls series?
I've tried him in DS2 and it didn't look too well for me, but I prefer glass cannon weapon buffers.
I had my heavy armor silent mage.
Silent fireball sniper.
Probably Fighter with Champion subclass in Baldur's Gate 3 (or Barbarian). In a game where you have limited resources, a ton of builds and subclass mixing, hundreds of spells to use in various situations to the point where each turn in combat becomes a puzzle to be solved, there's just something about going full fighter, equipping a big sword and running at the enemy, hitting them for more damage than most other classes with very little thought involved.
It's awesome.
In Age of Empires 2: Franks/Huns/Mongols feudal cavalry push. If you're getting into build orders.
The real basic way to play: boom without walls and resign at the first sign of enemy military.
I legitimately started playing the huns just to not need to build houses.