this post was submitted on 11 Sep 2023
89 points (97.8% liked)

Linux Gaming

15831 readers
36 users here now

Gaming on the GNU/Linux operating system.

Recommended news sources:

Related chat:

Related Communities:

Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.

founded 4 years ago
MODERATORS
 

This MR just got merged: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19125

Which completes the tearing protocol: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/65

So once the mesa update lands, XWayland titles should be able to tear under Wayland, at least on AMD GPUs. Nvidia will have to provide support in their drivers in the future.

top 9 comments
sorted by: hot top controversial new old
[–] [email protected] 9 points 1 year ago

Now it'll be interesting which compositors actually implement it and when. Iirc there're ready KWin patches since one of the main dev working on this protocol uses it.

[–] [email protected] 7 points 1 year ago

Huzzah, I just love it when more Wayland latency bugs get squashed.

[–] [email protected] 4 points 1 year ago

I guess mutter will take ages to deliver it.

[–] [email protected] 2 points 1 year ago
[–] [email protected] 1 points 1 year ago

Meanwhile, I'm still not able to achieve smooth, tear-free gameplay on No Man's Sky on Wayland. Both on GNOME and KDE 🫤

I was surprised when I learned that some people want their tearing back 😆

[–] [email protected] 1 points 1 year ago (2 children)

I'm too lazy to turn Freesync off on my monitor, so I guess it'll be working when I upgrade mesa.

[–] [email protected] 2 points 1 year ago (1 children)

Why would you want to turn Freesync off though?

[–] [email protected] 2 points 1 year ago

To see if I get tearing on Wayland.

[–] [email protected] 1 points 1 year ago

How does this affect freesync usage?