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Nice compilation of all animations by alz about their Silksong play through.

Full spoiler alert till final finale

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The Wish description for The Terrible Tyrant reads as follows:

A Skull Tyrant, largest of the Marrow's loathsome bony predators, prowls the caves above the great path. Slay the beast and keep us all safe!

Sounds fine, right? But when we find and kill the Skull Tyrant, notice the following:

  • The room in which the fight takes place is quite isolated from the rest of the Marrow. Its entrance is locked by a huge gate, and the only way in is through some narrow passageways. Moreover, unlike all other Grand Hunts, the Skull Tyrant cannot be tracked using Hornet’s spider senses, indicating that they have not been "prowling" outside for some time. Thus it appears that the Tyrant had already been locked in here on purpose; surely they are no threat to the pilgrims passing nearby.
  • If we look at the Marrow map, we can see two clear routes leading past this room. The one below it is treacherous, passing close to the lava, and only has a couple of pilgrim corpses alongside many wild bugs. The path above, on the other hand, has better paved roads, is marked with cairns, passes buildings such as the prison, and has a bunch of haunted pilgrims walking it. So in all likelihood, the room in which we fight the Skull Tyrant is actually below the “Great Path”, not above it.

The logical conclusion: the Skull Tyrant we fight in the Marrow is NOT the one referred to in the Wish description. Hornet read the pleas of Bone Bottom’s denizens, immediately forgot the details, found a different Skull Tyrant, defeated them and returned to collect her reward, never realising her grave mistake.

We lulled those poor pilgrims into a false sense of security by dispatching a false threat. The next moment, the original Skull Tyrant shows up and destroys everything.

It is entirely our own fault that Bone Bottom was ravaged. That’s right: YOU killed Pilby.

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I think that Steel Seer Zi's dialogue might be meant to recontextualize the first game: What if the Pale King was forced to abandon his old, huge body for his new, much smaller one by the City of Steel?

First, let's look at some of her lines:

...Bug... Higher... It has come seeking... Zi is found... She is awoken.

Immediately, we can tell that "children of steel" (as Hornet calls her in response) can recognize Pale Beings very easily, so the same probably goes for her Masters.

And you... a creature in half... Pale It... Bug It... old... stubborn... alone... You too are observed.

Quickly after, we learn that they have been observing and following Hornet for a long time, too.

...Creature, higher... Its meeting. Zi's awakening... It is not chance... It has been sent to Zi, yes? By Masters served?... To retrieve her vassal lost?

Here, she directly tells us that she thinks Hornet is serving her Masters, so there's a good chance other Pale Beings serve them too.

If we decline her wish, her next words are:

[1] Pale It... You would reject the role? Are you not tamed, bound, by Masters?... You would know... obedience is essential.
[2] Recall, the fate of those who defy... Even you higher... Especially you higher...
[3] ...Compression... We have suffered it. We would never wish it upon another.

Now, although we of course have no idea what Compression truly means, all we know for sure is that Zi went through it, and that it seems very bad. But line 2 implies that Zi assumes Hornet knows what it is & has seen the results of a higher being undergoing compression herself. Zi might be wrong, but if she isn't, there's nothing we've seen that fits the bill more than the image of an enormous Pale Wyrm being turned into a small bug!

Screenshot of the game Hollow Knight. Shown is the egg of the Pale King, located in the cast-off Wyrm shell in Kingdom's Edge.

As a reminder, here's what the egg of the Pale King looked like in Hollow Knight. There isn't really any evidence here supporting the theory, but I'm not sure Team Cherry was planning that far ahead.

The lore in Hollow Knight implies that the Pale King chose to do this, but that might just be what he was telling his subjects - because if he's ultimately serving Masters even higher than himself, how much of a King is he really?

What do you think?

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submitted 1 month ago by edinbruh@feddit.it to c/Silksong@indie-ver.se

My god! I have been stuck here for hours! I know there's a shortcut after the third gauntlet, but I can't even beat the second! I only beat it once and then died in the first wave of the next one! High halls was a piece of cake compared to this, at least you didn't have overlapping waves and so much area denial. And those flying things are fucking annoying, they are always barely out of reach! Why is everyone always ranting about high halls and not this?

Please, tell me it's the last time I have to deal with these ridiculous gauntlets. Or at least that there will be checkpoints. This is like a forced boss rush but worse because at least bosses are fun.

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submitted 1 month ago by edinbruh@feddit.it to c/Silksong@indie-ver.se
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submitted 1 month ago by Reznik@lemmy.zip to c/Silksong@indie-ver.se

Found this:

Fixed Last Judge's death explosion doing 3 damage (now 2), and not being reduced by Magma Bell.

Nice.

Magma Bell now protects against all fire-type explosions.

Except Last Judge's death explosion, I guess xD

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submitted 1 month ago by edinbruh@feddit.it to c/Silksong@indie-ver.se
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submitted 1 month ago by Reznik@lemmy.zip to c/Silksong@indie-ver.se

I have to say that some bosses get easier with this build. Sadly not Lost Lace. Turns out she is pretty good in punishing your attempt to heal.

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That's just mean (thelemmy.club)
submitted 1 month ago by edinbruh@feddit.it to c/Silksong@indie-ver.se
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If it's not animated, check the source. Nice little picture

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I didn't know it's possible (lemmy.blahaj.zone)

Act 2 spoilerhttps://files.catbox.moe/undlto.mp4

spoiler Text AND IT KILLED PILBY TOO NOOOOOOOOOO :::

:::

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silkpost

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silkpost

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Sure, it's not the best crest, the platforming is also one of the worst due to the pogoing, but ironically it's a lot more fun to play due to exactly that. It's hard to get used to at first, but once you figured out you should be aiming what's front of you rather than the below, it becomes a fascinating and actually viable way to fight flying enemies. Fury allows you to go all out disregarding nearly every incoming attacks, and during fury you hit enemies so fast that you can almost start another fury after it ends if you do it optimally.

If you ever plan to make a second playthrough, please give beast crest some love! (though I wouldn't recommend it if it's the first playthrough as beast crest quirk is distracting)

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silkpost, no tag system yet so puting it here.

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She's just weaker (thelemmy.club)
submitted 1 month ago* (last edited 1 month ago) by edinbruh@feddit.it to c/Silksong@indie-ver.se

I just did the twisted child ending. I wanted to get all silk hearts before, but I was so frustrated by failing The Unravelled that I had to leave it and try some good bosses instead. I'd say The Unraveled is on par with Broodmother as worst boss yet.

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THERE IS NO WAY (thelemmy.club)

Not my Knight bro 🥀

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You might be aware of the cut ending that was discovered within days after release:

https://www.youtube.com/watch?v=H0gWOVrdGEg

Well, It turns out there is a soundtrack for this cutscene named "Strung to Serve" , and was included in the official soundtracks on Steam. It was on the first day of release but quickly removed by the same day.

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submitted 2 months ago* (last edited 2 months ago) by NONE_dc@lemmy.world to c/Silksong@indie-ver.se

EDIT 1: Next Update

EDIT 2: Available in all your favorite consoles!

view more: next ›

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