this is mostly a usian trend, more polygons and shit equals to quality.
don't need to look at the past, just look at japan.
jrpgs continue to amaze me on how light they are compared to other aaa titles
The indie sector is also keeping it mostly lean. No other game has made me cry like Signalis did, and it's less than a gig.
this is mostly a usian trend, more polygons and shit equals to quality.
don't need to look at the past, just look at japan.
jrpgs continue to amaze me on how light they are compared to other aaa titles
The indie sector is also keeping it mostly lean. No other game has made me cry like Signalis did, and it's less than a gig.