Thank you very much! These answers are very insightful.
I think these points brought the point home on why some of their decisions seem absurd for me:
ads are common in mobile games and mobile games are trying to sell to people already playing mobile games
Once they’ve peaked, they’ve “served their purpose” in the companies eyes.
On top of that, by the time the game comes out, people likely won’t remember the ad, and they very likely won’t remember it was a bait.
mobile player pool is gargantuan