I think the setup is good for the most part. My only advice is not to ask them as a group. Have each individual tell you their backstory and reasons for being in jail separately. Once you know them all, you can have a lot more fun intertwining their plotlines together in ways that the players themselves might not think of. You can implement small expositions throughout the campaign to build suspense and let the bonds between the players and characters blossom naturally, rather than setting them up like stats. Players, especially new ones, love hearing their characters details and pasts worked into relevant plotlines. That's where the magic lives.
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