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[–] 24 points 2 years ago (8 children)

He means Linux problem as in: not enough players to justify supporting it, while those low amount of players also account for like 70% of the bug reports

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  • [–] 27 points 2 years ago

    while those low amount of players also account for like 70% of the bug reports

    And we have other developers saying that according to their metrics, most bugs linux players report are cross-platform and it's only unbalanced because we're the only people who actually bother to report bugs.

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  • [–] 15 points 2 years ago (1 child)

    those low amount of players also account for like 70% of the bug reports

    Those bug reports are often real bugs that affect other platforms too.

    https://www.pcgamer.com/indie-dev-finds-that-linux-users-generate-more-better-bug-reports/

    Only 3 of the roughly 400 bug reports submitted by Linux users were platform specific, that is, would only happen on Linux.

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  • [–] 4 points 2 years ago*

    Turns out, the people who are more technically proficient and use software built and maintained by a community that necessitates bug reports, report bugs more often than the "it just (sometimes) works" OS users. Who knew?

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  • [–] 6 points 2 years ago (1 child)

    You mention bug reports as if they care to fix bugs in the first place.

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  • Yup, they care about cheaters scaring away paying customers. Supporting another platform increases the attack surface of the game, at it needs enough new customers to be worth the risk.

    That's it. If Linux support doesn't have a high chance of significantly increasing profit, and it has a risk of pushing cash cow, they're not going to do it.

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