this post was submitted on 09 Jul 2023
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You seem to misunderstand what an LLM does. It doesn't generate "right" text. It generates "probable" text. There's no right or wrong since it only generates a single word ahead of where it currently is. Hence why it can generate information that's complete bullshit. I don't know the details about this Go AI you're talking about, but it's pretty safe to say it's not an LLM or uses a similar technique to it as Go is a game and not a creative work. There are many techniques for creating algorithms that fall under the "AI" umbrella.
Your second point is a whole different topic. I was referring to a "derivative work", which is not the same as "fair use". Derivative works are quite literally everywhere. https://en.wikipedia.org/wiki/Derivative_work A derivative work doesn't require fair use, as it no longer falls under the same copyright as the original. While fair use is an exception under which copyrightable work can be used without infringing.
And also, those projects most of the time do not get shut down because they are actually illegal, but they get shut down because companies with tons of money can send threatening letters all day and have a team of high quality lawyers to send them. A cease and desist isn't a legal enforcement from a judge, it's a "recommendation for us not to (attempt to) sue you". And that works on most small projects. It very very rarely goes to court over these things. And sometimes it's because it's totally warranted. Especially for fan projects it's extremely hard to completely erase all protected copyrightable work, since they are specifically made to at least imitate or expand upon what they're a fan project of.
EDIT: Minor clarification
Also, it should be mentioned that pretty much all games are in some form derivative works. Lets take Undertale since I'm most familiar with it. It's well known that Undertale takes a lot of elements from other games. RPG mechanics from Mother and Earthbound. Bullet hell mechanics from games like Touhou Project. And more from games like Yume Nikki, Moon: Remix RPG Adventure, Cave Story. And funnily enough, the creator has even cited Mario & Luigi as a potential inspiration.
So why was it allowed to exist without being struck down? Because it fits the definition of a derivative works to the letter. You can find individual elements which are taken almost directly from other games, but it doesn't try to be the same as what it was created after.
Undertale was allowed to exist because none of the elements it took inspiration from were eligible for copyright protection. Everything that could have qualified for copyright protection--the dialogue, plot, graphical assets, music, source code--were either manually reproduced directly by Toby Fox and Temmie Chang, or used under permissive licenses that allowed reproduction (e.g. the GameMaker Studio engine). Meanwhile, the vast majority of content OpenAI used to feed its AI models were not produced by OpenAI directly, nor were they obtained under permissive license.
So... thanks for proving my point?
That's input, not output, so not relevant to copyright law. If your arguments focused on the times that ChatGPT reproduced copyrighted works then we can talk about some kind of ContentID system for preventing that before it happens or compensating the creators of it does. I think we can all acknowledge that it feels iffy that these models are trained on copyrighted works but this is a brand new technology. There's almost certainly a win-win outcome here.