you are viewing a single comment's thread
view the rest of the comments
[–] 142 points 3 years ago (9 children)

It's a damn single player game 💀

  • source
  • parent
  • hideshow 9 child comments
  • [–] 33 points 3 years ago (3 children)

    The multiplayer stuff was neat in theory, but any multiplayer thing you did took like 20+ minutes to actually propagate to other players games

  • source
  • parent
  • hideshow 3 child comments
  • [–] 18 points 3 years ago (2 children)

    I wonder if that's related to "the wrong cloud". Imagine if someone wrote some super slick code that worked really really well in the original cloud, and just couldn't figure out how to make it work in the new cloud, so everything is just an awful workaround.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 5 points 3 years ago (1 child)

    Unless you're really deep into a particular provider's unique-esque products (Lambda, Azure AD, Fargate, etc), this is exactly why things like Terraform exist.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 3 points 3 years ago

    Oh for sure, but the games industry is one of the few that still does some weird stuff because a lot of the software is only expected to last 5 years or so at most, and needs to get every drop of performance.

    I could definitely see some hyper optimized cloud API looking really great and then not having an equivalent in another ecosystem (or at least not one that could be quickly swapped out just before release).

  • source
  • parent
  • [–] 1 point 3 years ago (4 children)

    Your comment seems to be related to something else… or I’m stupid, which is entirely plausible, too.

  • source
  • parent
  • hideshow 4 child comments