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[–] 41 points 2 years ago (3 children)

an interactive medium offers unique avenues for storytelling not available to something more static like a film or a novel.

think things like environmental storytelling or branching narratives.

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  • [–] 6 points 2 years ago

    I like visual novels because of how I can change the story with different choices. This isn't much gameplay but it is still interactive and a lot easier to do with a computer than with manually flipping between pages in a Choose Your Own Adventure book.

    Now, kinetic novels, where you do not change anything significant in the story with your choices, those I agree with OP's sentiment. Some people like them and that's totally fine, but I personally don't see the appeal. Maybe it's getting exposure to stories from people who had an idea but not a high enough budget for a movie?

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  • [–] 1 point 2 years ago (2 children)

    branching narratives

    Lots of "plot only" games I see start to eschew even that and have tons of fake choices lmao, making it even movie-er.

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