32
How to Learn from Tutorials the Right Way – and Not Get Trapped in Tutorial Hell
(www.freecodecamp.org)
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Follow the wormhole through a path of communities [email protected]
I'm not a fan of normal tutorials because they start from a point where everything is installed and running and the project already initialized and the file in your face ready to write on it. But how to get there? Magic.
How far do you take that? I don't think tutorials should cover installing an operating system or the programming language being covered unless the tutorial is specifically about those topics. Having focus on the project itself rather than the prerequisites is generally a good approach unless there's something specific about the prerequisites that are unusual.
What I'm trying to say is that I have to drop a lot of tutorials because I can't even start running the code locally. If I don't know how to use the code I'm learning outside the browser is like I'm learning nothing.
What programming language? You might have to back to basics. I know what you mean though. That was my frustration as well. The basics aren't covered well enough on many courses, and learning in a browser IDE adds anxiety when following tutorials if you don't know how to set up your environment.
If it's with Python, maybe I can help. Getting your environment set up is the most important part. I like to use pycharm, it forces you into virtual environments but that's a good practice to follow and gives you plenty of practice with the basics since you'll have to install your dependencies for every project.
Sometimes the dependencies change, and it's nice to know what version you previously used vs how the new package version works.
Python was not such a problem because you can make a .py file and start doing things. More or less like a js. But when I want to make my own things with compiled programs like c++, rust, haskell... I get stuck.