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[–] 3 points 2 years ago (2 children)

Yeah, I was willing to concede with Cyberpunk that although it was a good game on PC/Next Gen from day one, it had a lot of issues on the formats most people own, and CDPR had overpromised the level of detail and systems in the city.

However I can't recall anywhere where Todd, Bethesda or MS promised stuff more than "Bethesda RPG, but in space".

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  • [–] 2 points 2 years ago (1 child)

    Yeah. But I love that about CP. I got it dirt cheap when everyone was bitching, and just waited for them to fix it before I started playing. Best $17 I ever spent for a new AAA game! I can be patient.

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  • [–] -1 points 2 years ago (1 child)

    thousands of planets to explore would imply exploration is going to be exciting I'd personally assume

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  • [–] 6 points 2 years ago (1 child)

    They also said that most of them would be desolate and procedurely generated. They never promised a thousend hand crafted planets.

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  • [+] 2 points 2 years ago* (last edited 2 years ago) (1 child)
  • [–] 2 points 2 years ago

    I like the idea of space as a frontier, the vast lifeless expanses and the few habitable parts in between. The fact that Bethesda found a way to make all those lifeless planets actually explorable, even if there is nothing to do there than ambient open world content and resource gathering.

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