One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

you are viewing a single comment's thread
view the rest of the comments
[–] 5 points 3 years ago* (4 children)

Looks interesting. Shame the editor doesn't run on Linux and the engine doesn't target Linux at all. Valve is pushing Linux gaming hard and people are hating Windows 11 every day more and more. Anything exclusively C# will always have a Microsoft shackles issue.

  • source
  • parent
  • hideshow 4 child comments
  • [–] 1 point 3 years ago* (2 children)

    I believe it does currently have Linux support. At least that is one of the build options. I'm not sure what might prevent it from working in Linux, unless the FBX import package isn't compatible.

    I haven't tried it myself yet, though.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 2 points 3 years ago (1 child)

    The only comment is a marketing text that claims “experimental support” for Linux. There's no mention of Linux at all in any of the tutorials. And on the manual it looks very finicky, they only support an old LTS version of Ubuntu and reading the GitHub issues, it looks not only experimental but very rough. As barely working, lot of workarounds, rough. On Godot at least, Linux is a first class citizen, not an afterthought to qualify for grants.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 3 years ago

    I'll need to play with it some more when I get a chance. In any case, my impression is that it's still developing and still has some way to go. I'd be kinda shocked if Linux doesn't get decent support eventually.

  • source
  • parent