Your argument isn't an argument, it is an assertion without any evidence, or even clear logical path.
Were you there in the talks between BioWare people and EA? Do you know what EA ask directly or indirectly through implication BioWare to do? How they should or shouldn't design their games? What they should integrate or not and what to focus on? What they should implement? What kind of stories BioWare is allowed to write? And the employees are treated? If they where given creative freedom, a good compensation?
I don't know any of these things. My argument comes more down on the proverb "The fish stinks from its head." And the observation that BioWare produced good games before ME3 and DA2. Then something must have happened, notable game designers left the company, and they produced bland games.
It could have been some BioWare manager that messed stuff up. But why didn't EA replace them, or why were they even placed into that position in the first place? I don't know... All I know is that someone at the top could have prevented it, if they wanted to. And at the top was EA people.