I'Im not going to pretend BioWare, 343 or Ninja Theory were perfect and If you didn't like Veilguard, Halo Infinite, DmC or Hellblade, that's fine. Nobody owes a company unconditional loyalty, and developers aren't immune to criticism, But why the fuck are people celebrating hundreds of people potentially losing their livelihoods over this? The people who worked at BioWare, 343 and Ninja Theory aren't a hivemind. They're writers, programmers, artists, animators, level designers, QA testers, and countless other workers. Not everyone had a say in the writing, marketing, or creative direction of these games., These are real people with rent to pay, families to support, bills to cover, and careers they've spent years building. They don't magically stop deserving empathy because they worked on a game you disliked. Yet the moment layoffs happen, parts of the gaming community immediately turn it into a victory lap.

"The activists got what they deserved."

"They should've listened to the fans."

"that's what they get for hiring people who hate Halo"

"Woke killed BioWare."

like, We're seriously reducing years of corporate decisions, expensive development cycles, failed business strategies, and management problems to a culture-war narrative about progressive developers supposedly destroying everything or a divisive reboot from 13 years ago?

What bothers me most is how empathy seems to disappear the moment someone decides another person is on the wrong side of a culture war. Suddenly, acknowledging someone's hardship is treated as defending everything they've ever done. Compassion becomes a weakness, and someone else's suffering becomes an opportunity to score points against people you dislike. So, genuinely, why are we treating hundreds of people losing their livelihoods as a win? What exactly are we celebrating here? The fact that people whose work we disliked are now gone? cuz I don't see how that's something to be proud of.

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[–] 7 points 14 hours ago* (last edited 14 hours ago) (3 children)

The thread here I think was mostly reacting to the post as an appeal to nostalgia, which I think it was. Bioware as an entity is what that post was talking about, and if you were to go through and chase posters down for their feelings on people who lost their jobs I think you'd get a different response.

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  • [–] 2 points 14 hours ago (2 children)

    I'm not that interested in what people are willing to agree to when pressed. And it's not what we are judging the empathy of the chuds on.

    I'm perhaps overanalyzing it, I'm not always that strict with people around me or myself. Just unpacking some things.

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  • [–] 4 points 13 hours ago (1 child)

    It gives me very Romney "corporations are people" vibes and just like there is being used to reframe a discussion but apparently without allowing people to respond.

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  • [–] 3 points 13 hours ago*

    It's difficult to actually have empathy with the people when you don't know any of them, maybe scrolled past their names in the credits or something. Alienation does that.

    I think you are right that people are more attached to BioWare than to the faith of any of the people working there.

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