I'Im not going to pretend BioWare, 343 or Ninja Theory were perfect and If you didn't like Veilguard, Halo Infinite, DmC or Hellblade, that's fine. Nobody owes a company unconditional loyalty, and developers aren't immune to criticism, But why the fuck are people celebrating hundreds of people potentially losing their livelihoods over this? The people who worked at BioWare, 343 and Ninja Theory aren't a hivemind. They're writers, programmers, artists, animators, level designers, QA testers, and countless other workers. Not everyone had a say in the writing, marketing, or creative direction of these games., These are real people with rent to pay, families to support, bills to cover, and careers they've spent years building. They don't magically stop deserving empathy because they worked on a game you disliked. Yet the moment layoffs happen, parts of the gaming community immediately turn it into a victory lap.

"The activists got what they deserved."

"They should've listened to the fans."

"that's what they get for hiring people who hate Halo"

"Woke killed BioWare."

like, We're seriously reducing years of corporate decisions, expensive development cycles, failed business strategies, and management problems to a culture-war narrative about progressive developers supposedly destroying everything or a divisive reboot from 13 years ago?

What bothers me most is how empathy seems to disappear the moment someone decides another person is on the wrong side of a culture war. Suddenly, acknowledging someone's hardship is treated as defending everything they've ever done. Compassion becomes a weakness, and someone else's suffering becomes an opportunity to score points against people you dislike. So, genuinely, why are we treating hundreds of people losing their livelihoods as a win? What exactly are we celebrating here? The fact that people whose work we disliked are now gone? cuz I don't see how that's something to be proud of.

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[–] 21 points 18 hours ago

They are spoiled arseholes who think everybody should bend over to them because they "vote with their dollar". It's hard to build empathy when mommy and daddy shelter them from the real world and turn everybody else into others.

As marxists, the state of the gaming industry is a good teaching point for anybody willing to listen. As profitability inevitably declines throughout the economy, we will begin to see extreme moves like in the industry that many once thought would be impossible due to competition. But the stakeholders, growing fewer and few have no competition. They own it all and work in the same direction to maximize their take from everything. They don't need your money from games when they are going to take when you are filling up your car or heating your home.

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