well as an example back in Year 1 we had a sample collection MO that some cheaters managed to fake finishing. While that particular cheat was resolved it does show a problem in having mods that are themselves cheats.
look I am not saying that improvement to this game are not needed, just that this is an online live service game where how we play does effect the campaign and story.
Think it like you and a group of friends playing a TTRPG but you decided to use weighted dice that improve your odds