When I said "fans", I didn't mean literal die hard fans. It was a word as an attempt to distinguish between who doesn't care in any capacity, for lack of terms. Let's take Vampire Survivors as an example. There are many copycats of this game, but most people don't care about them. Most people want to play Vampire Survivors. Or all the Mario Kart clones. Well yes, they are not identical clones, but that's the thing. Those games have an identity and quality "fans" (or just "gamers") enjoy, that they don't get from the clones. The community are playing the main games, and are part of the fun for many. I don't think that we are currently in an especially broken situation of copycats, that dictates the entire industry. We had copycat games since the 80s. Don't get me wrong, it is an issue, but its not a big issue. Now its easy for me to say, because I'm not a small indie developer.
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