Without any flashy marketing campaigns or social media fanfare, Valve rolled out a routine Steam Client update containing a very simple line in the patch notes: “Improved Steam Client startup performance.”

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[–] 1 point 3 weeks ago* (1 child)

5s to open an application on an SSD is slow

That isnt how this works. Starting an application is not the same as loading a game stage that pulls lots of data from disk. There could be CPU, network, or even GPU tasks at hand that have nothing to do with drive speed.

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  • [–] 6 points 3 weeks ago

    I know steam does a lot of things, but how many have to block the app opening, and how much is their embedded chromium dragging this down?

    For example authenticating your account seems mandatory, but can you load frameworks while that’s happening. You can load and validate user library asynchronously. You don’t have to have the store page downloaded to show the main page.

    I get optimizing for load is not really a goal, but optimizing for the whole should be.

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