I don't think a development that happened in the last few weeks has sped up a massive ship like Rockstar. Console sales reports are on a lag, but August was a decade+ low point for hardware sales due to how expensive they are, so the addressable market is still looking likely to be far lower than what Rockstar's last two games had. Another good point that GamesBeat raised (solely conjecture, of course) is that the business of the online mode is different this time around. Roleplay servers are a big part of the appeal of GTAV, and on PC, that means people are enjoying that for free with no exposure to microtransactions on private servers. Rockstar hired those modders to roll that functionality into all versions of GTA6 Online this time around (this part isn't conjecture), and there are a lot of opportunities to pull in those PC customers from the jump. In other words, they probably care less about people double dipping when the box price of the game pales compared to GTA Online money.
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